Bedwars bridger slow as fuck #41
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invalid
invalid: duplicate
invalid: outdated client
needs investigation
plan: never
scope: bedwars
scope: combat
scope: game detection
scope: gui/config
scope: keybinds
scope: language
scope: murder mystery
scope: skyblock
scope: zombies
type: ban
type: bug
type: chore
type: crash
type: docs
type: experiment
type: feature
type: flag
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cigarette/client#41
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
The bridger, while never being modified, has since slowed the fuck down. There is no explanation. Fix.
My fault bro
Closing this because current bridger seems alright, only has occasional problems with shifting too long when jumping up on straight bridges. If someone else thinks that it really is a problem or has a solution, just open a new issue/pr.