fix: a bunch of miscellaneous problems in zombies #40

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UndercoverGoose merged 7 commits from fix/zombies/misc into main 2025-08-21 22:13:40 +00:00
UndercoverGoose commented 2025-08-20 23:22:29 +00:00 (Migrated from github.com)

adds support for ghasts, iron golems, and giant zombies
adds support for shopping spree and carpenter powerups
blacklists baby wolves when wolf entities are detected
stored "targets" now only includes identifiable living entities

adds support for ghasts, iron golems, and giant zombies adds support for shopping spree and carpenter powerups blacklists baby wolves when wolf entities are detected stored "targets" now only includes identifiable living entities
ItsSyfe (Migrated from github.com) reviewed 2025-08-21 15:07:09 +00:00
ItsSyfe (Migrated from github.com) commented 2025-08-21 15:06:25 +00:00

do we plan to merge this before the experimental branch? if so this should be fine

do we plan to merge this before the experimental branch? if so this should be fine
UndercoverGoose (Migrated from github.com) reviewed 2025-08-21 16:02:24 +00:00
UndercoverGoose (Migrated from github.com) commented 2025-08-21 16:02:23 +00:00

Yeah this will be beforehand, because I wasn't sure if your aimbot would outperform mine and this branch does contain some other fixes.

Yeah this will be beforehand, because I wasn't sure if your aimbot would outperform mine and this branch does contain some other fixes.
UndercoverGoose (Migrated from github.com) reviewed 2025-08-21 16:05:12 +00:00
UndercoverGoose (Migrated from github.com) left a comment

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