WIP: feat: xgboost prediction for player movements and rotation #52
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scope: bedwars
scope: combat
scope: game detection
scope: gui/config
scope: keybinds
scope: language
scope: murder mystery
scope: skyblock
scope: zombies
type: ban
type: bug
type: chore
type: crash
type: docs
type: experiment
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cigarette/client!52
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Delete branch "feat/aimbot/xgboost"
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stems from playeraimbot branch which this feature depends on. will likely cause merge conflicts in the future.
should improve accuracy and make "prediction" for playeraimbot make sense.
may end up making aiming logic more accurate
see xgboost repo for trained models. not 100% sure how models will be downloaded but i'll find a way.
if this is not needed please delete the branch and i will switch back to the aimbot branch.
requires testing
BTW the same group that made xgboost-java also made the lightgmb4j bindings, if we want memory efficiency we might want to use it instead
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